/** * vBulletin 3.8.7 CSS * Style: 'Guild Wars Guru V3B'; Style ID: 13 */ body { background: #AB9C7F; color: #000000; font: 10pt verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; margin: 0px; padding: 0px; } a:link, body_alink { color: #750000; } a:visited, body_avisited { color: #750000; } a:hover, a:active, body_ahover { color: #BD6F01; } .page { color: #000000; } td, th, p, li { font: 10pt verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; } .tborder { background: #9E8C70; color: #000000; border: 1px solid #000000; } .tcat { background: #AC9D86 url(../Img/forumT2_catbg.gif) repeat-x top left; color: #3C3326; font: bold 10pt verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; } .tcat a:link, .tcat_alink { color: #3C3326; text-decoration: none; } .tcat a:visited, .tcat_avisited { color: #3C3326; text-decoration: none; } .tcat a:hover, .tcat a:active, .tcat_ahover { color: #000000; text-decoration: underline; } .thead { background: #423A2F url(../Img/forumT2_headbg.gif) repeat-x top left; 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white-space: nowrap; cursor: pointer; } .vbmenu_option a:link, .vbmenu_option_alink { color: 3B3323; text-decoration: none; } .vbmenu_option a:visited, .vbmenu_option_avisited { color: 3B3323; text-decoration: none; } .vbmenu_option a:hover, .vbmenu_option a:active, .vbmenu_option_ahover { color: #000000; text-decoration: none; } .vbmenu_hilite { background: #BCA786; color: #3B3323; font: 11px verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; white-space: nowrap; cursor: pointer; } .vbmenu_hilite a:link, .vbmenu_hilite_alink { color: #3B3323; text-decoration: none; } .vbmenu_hilite a:visited, .vbmenu_hilite_avisited { color: #3B3323; text-decoration: none; } .vbmenu_hilite a:hover, .vbmenu_hilite a:active, .vbmenu_hilite_ahover { color: #3B3323; text-decoration: none; } /* ***** styling for 'big' usernames on postbit etc. ***** */ .bigusername { font-size: 14pt; } /* ***** small padding on 'thead' elements ***** */ td.thead, th.thead, div.thead { padding: 4px; } /* ***** basic styles for multi-page nav elements */ .pagenav a { text-decoration: none; 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} .t-footer .t-footer-curseInfo .t-footer-socialLinks li a { display:block; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i { display:block; margin:0 auto; background:url(../Img/icon-social-links.png) no-repeat 0 0; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-youtube { width:64px; height:26px; background-position:0 0; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-youtube:hover { background-position:0 -28px; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-twitter { width:37px; height:27px; background-position:-66px 0; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-twitter:hover { background-position:0 -56px; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-facebook { width:16px; height:32px; background-position:-105px 0; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-facebook:hover { background-position:-105px -34px; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-rss { width:27px; height:27px; background-position:-39px -56px; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li a i.u-icon-rss:hover { background-position:-68px -56px; } .t-footer .t-footer-curseInfo .t-footer-socialLinks li:first-child { margin-left:0; } .t-footer .t-footer-curseNetwork { float:left; width:65%; margin-left:2.05%; border-top:1px solid #333; } .ie7 .t-footer .t-footer-curseNetwork { width:64.98333%; } .t-footer .t-footer-curseNetwork header>h4 { position:relative; top:-9px; background:#151515; padding:0 10px 0 0; display:inline-block; font-size:14px; font-weight:bold; } .t-footer .t-footer-curseNetwork .t-footer-jumpLink { float:right; position:relative; top:-9px; padding:0 10px; font-size:10px; height:16px; line-height:16px; text-transform:uppercase; font-weight:bold; background:#383838; -webkit-border-radius:6px; -moz-border-radius:6px; -ms-border-radius:6px; -o-border-radius:6px; border-radius:6px; } .t-footer .t-footer-curseNetwork .t-footer-jumpLink:hover { background:#ff5f14; color:#fff; } .t-footer .t-footer-curseNetwork .t-footer-featured { border-bottom:1px solid #333; overflow:hidden; padding-bottom:1.5em; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem { float:left; width:23.4625%; margin-left:2.05%; } .ie7 .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem { width:22.4625%; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem:first-child { margin-left:0; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem h4 { text-indent:-9999px; display:block; width:146px; height:102px; background-repeat:no-repeat; background-position:0 0; margin:0; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem.site-gw2g h4 { background-image:url(../Img/featured-gw2g.png); } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem.site-lolpro h4 { background-image:url(../Img/featured-lolpro.png); } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem.site-mmoc h4 { background-image:url(../Img/featured-mmoc.png); } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem.site-gw2db h4 { background-image:url(../Img/featured-gw2db.png); } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem a { display:block; cursor:pointer; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem a:hover h4 { background-position:0 -102px; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl { margin:0; background:#262626; -webkit-border-bottom-right-radius:8px; -moz-border-bottom-right-radius:8px; -ms-border-bottom-right-radius:8px; -o-border-bottom-right-radius:8px; border-bottom-right-radius:8px; -webkit-border-bottom-left-radius:8px; -moz-border-bottom-left-radius:8px; -ms-border-bottom-left-radius:8px; -o-border-bottom-left-radius:8px; border-bottom-left-radius:8px; width:126px; padding:5px 10px; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl dt { font-weight:bold; color:#fff; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl dd { margin:0; font-size:11px; white-space:normal; line-height:13px; color:#ddd; } .t-footer .t-footer-curseNetwork .t-footer-browse { position:relative; padding-left:170px; } .t-footer .t-footer-curseNetwork .t-footer-browse:before,.t-footer .t-footer-curseNetwork .t-footer-browse:after { content:""; display:table; } .t-footer .t-footer-curseNetwork .t-footer-browse:after { clear:both; } .ie8 .t-footer .t-footer-curseNetwork .t-footer-browse { zoom:1; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>a { position:absolute; left:0; width:150px; font-weight:bold; color:#4b4b4b; text-shadow:0 1px 0 #000; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>a.j-selected,.t-footer .t-footer-curseNetwork .t-footer-browse>li>a:hover { background:#2c2c2c; color:#ff5f14; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-coreLinks>a { top:0; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-communityLinks>a { top:20px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-databaseLinks>a { top:40px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-wikiLinks>a { top:60px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul { display:none; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:before,.t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:after { content:""; display:table; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:after { clear:both; } .ie8 .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul { zoom:1; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li { float:left; width:143px; margin:0 20px 2px 0; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li a { display:block; background:#2c2c2c; padding:0 3px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li a:hover { background:#383838; color:#ff5f14; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul.j-list-selected { display:block; } .t-footer .t-footer-curseLinks { background:#191919; clear:both; } .t-footer .t-footer-curseLinks>ul { width:1000px; margin:0 auto; text-align:center; padding:30px 0; } .t-footer .t-footer-curseLinks>ul:before,.t-footer .t-footer-curseLinks>ul:after { content:""; display:table; } .t-footer .t-footer-curseLinks>ul:after { clear:both; } .ie8 .t-footer .t-footer-curseLinks>ul { zoom:1; } .t-footer .t-footer-curseLinks>ul>li { display:0; -moz-box-orient:vertical; display:inline-block; vertical-align:middle; margin:0 8px; font-size:11px; text-transform:uppercase; } .t-footer .t-footer-curseLinks>ul>li a { color:#666; } .t-footer .t-footer-curseLinks>ul>li a:hover { color:#ff5f14; } .t-footer .t-footer-createdBy { background:#101010; clear:both; text-align:center; color:#4d4d4d; padding:20px 0 40px; text-transform:uppercase; } .t-footer .t-footer-createdBy>* { display:0; -moz-box-orient:vertical; display:inline-block; vertical-align:middle; } .t-footer .t-footer-createdBy .curse-logo { background-image:url(../Img/icon-curse-logo-footer.png); width:35px; height:50px; margin:0 1em; } .t-footer .t-footer-createdBy .happy-pants { display:block; clear:both; margin-bottom:0; padding:20px 0 0; } .t-footer .return-to-top { background:url(../Img/icon-back_to_top.png) no-repeat right center; padding-right:24px; position:absolute; top:-30px; width:1000px; margin:0 auto; text-align:right; display:block; font-size:11px; font-weight:bold; height:30px; line-height:30px; } .t-footer .return-to-top a:hover { color:#ff5f14; } /* --------------------------------------------------------------------------- Footer ad hack, remove after code push -JB (4/18/13) - Specificity issues due to old code --------------------------------------------------------------------------- */ /* Temp Wrapper */ .show-ads { position: relative; } /* Header */ .show-ads .t-footer .t-footer-curseNetwork { border-top: none; } .show-ads .t-footer-curseNetwork > header:first-child { border-top: 1px solid #333; width: 50%; } .show-ads .t-footer-curseNetwork > header:first-child .t-footer-jumpLink { margin-right: 10px; position: relative; } .show-ads .t-footer-curseNetwork > header:first-child .t-footer-jumpLink:after { background: #151515; content: ""; height: 100%; position: absolute; left: 100%; width: 10px; } /* Featured Items */ .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem { float: none; margin-left: 0; overflow: hidden; width: 50%; } .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem h4 { float: left; position: relative; z-index: 2; } .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl { border-radius: 0 8px 8px 0; height: 91px; overflow: hidden; padding-left: 28px; position: relative; top: 11px; left: -10px; width: auto; } /* Remove 3rd & 4th featured sites */ .show-ads .t-footer .t-footer-featureItem:nth-child(3), .show-ads .t-footer .t-footer-featureItem:nth-child(4) { position: absolute; left: -99999px; } /* Med Rect */ .show-ads .footer-ad-medRect { margin-right: -490px; position: absolute; top: 45px; right: 50%; } Arena-Net: Fix the artwork on 15k clothing, please. - Page 4 - Guild Wars Forums - GW Guru
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Old Aug 20, 2006, 09:34 AM // 09:34   #61
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This has nothing to do with a computers graphic capability... This is just sloppy art.
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Old Aug 29, 2006, 10:22 PM // 22:22   #62
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The female necro collector armor clipping error (which has been brought up before) still bugs me.

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Old Aug 31, 2006, 05:06 AM // 05:06   #63
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well i got sick of wearing regular armor so i said ok, lemme just add my assassin to my 15k party and what better than to get endgame 15k? why not i did it solo with henchies anyway.....so..................

well heres something i'd like changed.....

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Old Aug 31, 2006, 05:22 AM // 05:22   #64
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I can see your soul through that hole floppinghog haha. I have a similar complaint about the decoration on any of the 'sin armor that has blades on it.

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Old Aug 31, 2006, 08:58 AM // 08:58   #65
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gothic defender clipping very badly with male fissure armor (positioning problem)

death 20/20 rod clips out of the necro's hands wearign scars (positioning problem)


female ritualist luxon 15k headgear has no dangling effect, but luxon 1.5k headgear has them. =( i feel so ripped off after getting it..

/rant
anet prolly wont' do anythign about them... wat anet is interested in was nerfing stuff... like how they nerfed fisherman's haven tengu rune farming in the early days which wasn't even relevant or affecting gameplay (coz there weren't rune traders in the early days)... nerfing protbond till its unusable and totally useless skill along the ranks of otugh's cry thingy lol
gg
/rant
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Old Aug 31, 2006, 10:13 AM // 10:13   #66
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Sometimes I wonder if my Monk should have joints that can bend as if she were Gumby.

Last edited by Aki Soyokaze; Aug 31, 2006 at 10:20 PM // 22:20..
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Old Aug 31, 2006, 10:32 AM // 10:32   #67
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Notice the Cape and the Art of the Armor -.-


Though not an armor glitch, this one is even more annoying. The hair keeps on clipping through the head again and again. If it were only for emotes i couldn't care less, but it actually happens with almost everything. Running? Yep. Clipping. Casting? Yep. Clipping.
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Old Sep 04, 2006, 08:34 AM // 08:34   #68
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there's a problem with the female ritualist 15k imperial cap's earrings just hanging there in mid air away from the ears





also the problems with the lace that used to be on the trim of the 15k pyromancer still hasn't been fixed after what a year?
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Old Sep 07, 2006, 03:36 AM // 03:36   #69
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15k and 1.5k Luxon warrior got some bugs in it:

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Old Sep 07, 2006, 04:06 PM // 16:06   #70
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i'd like to see everyone of the complainers make a seemless low polygonal model, texture it, and then add the complex animations to the avatar and see what results they come up with.

i see so many people on here ask for things to be fixed that if they had a clue as to what it takes to actually make games we wouldn't be subject to these types of threads.
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Old Sep 07, 2006, 07:19 PM // 19:19   #71
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well actually it doesnt matter if we can or can't make it ourselves. while its hard yes, we probably all know that... the problem is, they released them like this, not all armors have these issues, so thats the problem.

if all armors has problems like this it wouldn't be a great looking game but a sloppy game. having plain HOLES in armors is just not acceptable... they stretch the armors for the animations, and they skipped quite a few of the obvious emotes that needed better animation tied to the armor.

according to your comment no one should ever even complain about anything they can't make or change themselves, correct? get the hell out of here.
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Old Sep 08, 2006, 07:11 AM // 07:11   #72
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here are my gripes w/ canthan 15k female assassin armor (chest piece only)

man, even w/ the bugs its still my favorite armor I just die a little inside whenever she attacks or /flexes

I understand ANet has a ton of stuff they need to fix (balancing and other problems that come w/ running a MMO) but does that mean that things like this will never be fixed? Honestly, I'd love to hear someone at ANet pitch in on this (a definitive yes or no would be nice, hell i'll even take some dancing around the topic). I'm a bit POed that ANet will be ignoring all of these small problems because they are always going to be busy w/ the next chapter.

bah! I may have to hold out until some good Nightfall assassin armor shows up (hopefully those wont be bugged, but if they are maybe some chapter 4 assassin armor will look good...)

Last edited by BeowulfKamdas; Sep 08, 2006 at 07:31 AM // 07:31..
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Old Sep 08, 2006, 07:46 AM // 07:46   #73
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dont assume assassins and rits are in nightfall, no one knows if they will support past chapters in ANY possible way yet.
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Old Sep 08, 2006, 08:18 AM // 08:18   #74
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I think they will to entice factions only people to get nightfall and I'm an optimist
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Old Oct 01, 2006, 06:36 PM // 18:36   #75
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Not sure if this counts as art but Luxon 15k Necro Female armor is also missing a shadow on all locations except parts of the leggings (and the head of course). Should not be a glitch on my client either as all my other armors show the shadow perfectly.


Looks very creepy especially when moving around :P
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Old Jan 09, 2007, 12:58 AM // 00:58   #76
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Quote:
Originally Posted by Chuba
Not sure if this counts as art but Luxon 15k Necro Female armor is also missing a shadow on all locations except parts of the leggings (and the head of course). Should not be a glitch on my client either as all my other armors show the shadow perfectly.


Looks very creepy especially when moving around :P
My necro suffers from the same problem, it looks terrible.

Also theres a walking NPC in Lions Arch that only has a head shadow.
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Old Jan 09, 2007, 06:04 AM // 06:04   #77
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Quote:
Originally Posted by floppinghog
well actually it doesnt matter if we can or can't make it ourselves. while its hard yes, we probably all know that... the problem is, they released them like this, not all armors have these issues, so thats the problem.

if all armors has problems like this it wouldn't be a great looking game but a sloppy game. having plain HOLES in armors is just not acceptable... they stretch the armors for the animations, and they skipped quite a few of the obvious emotes that needed better animation tied to the armor.

according to your comment no one should ever even complain about anything they can't make or change themselves, correct? get the hell out of here.
In order for each armor to work perfectly they would have to make new animations for each character when they wear a different armor since each armor has different sizes and dimensions.

All these people want everything to be perfect, but thats not going to happen unless you want to pay more money, or get less content in each chapter.

these are low polygon count characters, and for them to have good animation their polygons stretch and distort, and because of that the details on them do the same.

Clipping such as the wars hand going through his shoulder pad are because the new armors aren't the dimensions originally designed for that character.

Id rather the game be playable then complain that my wars armor looks weird when I do a certain emote.

And to be honest, I have never played an mmo where the armors didn't have problems
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Old Jan 09, 2007, 06:10 AM // 06:10   #78
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crow120: The armor you show is unlikely to ever be fixed. The GW engine doesn't sort transparent polygons, so often attempts to draw transparent polygons over each other will result in one being masked out by the other.

My current nominees:

15k Luxon Female: Fix the glowing wasteline. Fix the dislocated right shoulder.
15k Vabbian Female: Fix the glowing wasteline.
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Old Jan 09, 2007, 06:32 AM // 06:32   #79
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How is it that some armor can stand water, and others can't? I know capes have this problem, but as far as I've understood, most normal armor have no problem with being in water.



Oh, and the Ancient ritualist armor has some other problems too, it's impossible to use it together with other armor pieces as it cuts off a part of the waist and legs. As in, the ritualist just has a huge gap where her waist should be, and her legs don't connect to anything.
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Old Jan 09, 2007, 10:50 AM // 10:50   #80
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Not sure if this has been posted already...
If not i'll post a pic with it when i get home.
On the 15k Luxon Necro armor the back of the head appears through the collar when you're strafing left and right.
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